


Species Speech: As Feral Whispers, except speak with all animals of a species present.Song in the Dark: Summon huge worms from the deep earth to shift the earth, creating caverns or earthquakes.Shepherd's Innocence: Gain the trust and attention of all animals.Shared Soul: Meld minds with an animal and probe their memories.Sense the Savage Way: Share the senses of an animal.Quell the Herd: As Quell the Beast but on groups of mortals or animals.Pact with Animals: Gain bestial qualities from the blood of an animal.Gap of Ages: As Feral Whispers, except give commands to an animal and all of its descendants.Eye of the Szlachta: Possess the body of a ghoul.Deep Song: Influence the emotional state of listeners with a song.Beast Walk: Hop from animal body to animal body.Animal Succulence: Gain more vitae from animal blood.Drawing Out the Beast: When about to Frenzy, send your Beast into another person.

Subsume the Spirit: Possess the body of an animal.Quell the Beast: Cow a mortal into a state of fear or apathy.Song of Serenity: Soothe a creature, making them docile, and even help pull vampires from Frenzy.Beckoning: Summon animals of a particular type to you.Feral Speech/Feral Whispers: Speak telepathically with an animal whose eyes you meet.Sources are described below in the order they were printed. Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Some devoted practitioners (usually elders who have reached advanced powers) forget that animals are not as sophisticated as humans, treating them as he would humans and expecting them to react like them. Animalism is particularly common among the clans that are most removed from humanity, though many of its powers specifically target the Beasts of mortals and Cainites.Īs Disciplines are as much reflections of the Curse of Caine as the traditional banes, extensive use of Animalism often leads to a withering of social skills, as users begin to prefer the simplicity and predictability of animals over the mores of society and the treachery of Kindred and kine alike.
